Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged them ...
The Khronos group unveiled on Monday the OpenGL 4.2 specification, the newest update to the cross-platform 3D graphics API. The new spec includes a handful of new features designed to improve the ...
LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...
The Khronos Group has announced plans to create an open and royalty-free application programming interface for controlling mobile and embedded cameras and sensors, giving developers access to features ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel ...
One of the biggest expected announcements at SIGGRAPH(Opens in a new window) this week has been delayed: The Kronos Group has yet to release its Vulkan API. Fortunately, Imagination Technologies has ...