AMD hopes to combine the Bullet Physics engine and OpenCL processing AMD has begun a campaign to step up the adoption of a new physics engine. The company is working with software developer Pixelux ...
AMD and Pixelux Entertainment announced a joint development agreement that is part of the AMD effort to greatly expand the use of real-time physics with graphics through the open source Bullet Physics ...
The road to GPU physics acceleration on video games has been a long and not exactly rewarding journey. Even though Nvidia has been pushing its PhysX engine a great deal lately, only a handful of ...