In a move that shouldn’t be that surprising, NVIDIA has announced that its popular CUDA platform is being ported to x86. The obvious angle here is that this will give NVIDIA a weapon against OpenCL ...
Graphics processing units (GPUs) were originally designed to perform the highly parallel computations required for graphics rendering. But over the last couple of years, they’ve proven to be powerful ...
Support for unified memory across CPUs and GPUs in accelerated computing systems is the final piece of a programming puzzle that we have been assembling for about ten years now. Unified memory has a ...
Quick background- I have a subsurface fluid flow simulation tool that I wrote several years ago. From it, I started up a consultancy company, which is finally paying the bills. The algorithms lend ...
Nvidia earlier this month unveiled CUDA Tile, a programming model designed to make it easier to write and manage programs for GPUs across large datasets, part of what the chip giant claimed was its ...
Back in 2000, Ian Buck and a small computer graphics team at Stanford University were watching the steady evolution of computer graphics processors for gaming and thinking about how such devices could ...
This isn’t a review, but given the popularity of my last CUDA book review, I thought I’d mention that Addison-Wesley has published a new book called CUDA by Example: An Introduction to General-Purpose ...
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Concurrent with SC09, PGI is offering the tutorial “GPU Programming with the PGI Accelerator Programming Model and PGI CUDA Fortran”. The tutorial is Monday, 16 November, 2009 in Portland, a few ...
While the rumored delay of the iPhone SDK may push its release date back another week or two, antsy Mac developers have the chance to fool around with another new toolkit and SDK thanks to graphics ...