Every year, Thomas Kinsman, a senior lecturer in RIT’s department of computer science, dedicates months of his time building demos for an “Interactive Computing Zoo” to engage and educate visitors to ...
Three researchers from Georgia Tech's School of Interactive Computing (IC)—Cindy Lin, Lynn Dombrowski, and Shaowen Bardzell—were selected to present their paper at the highly selective Aarhus ...
Sony Interactive Entertainment, owner of the PlayStation brand, has acquired Cinemersive Labs, a UK startup developing tools ...
In the 1960s and ’70s, he developed the PLATO computer system, which combined instant messaging, email, chat rooms and gaming on flat-screen plasma displays. By Michael S. Rosenwald Donald Bitzer, an ...
UK-based firm will join SIE's Visual Computing Group to contribute to "broader efforts in advancing state of the art visual computing within games" ...
School of Interactive Computing's Alexander Adams created the Uncommon Sense Lab to design, fabricate, and implement new ubiquitous and wearable sensing systems.
Sony Interactive Entertainment has acquired Cinemersive Labs, a United Kingdom-based machine learning and computer vision company founded in 2022, the PlayStation manufacturer announced.
Sony says the team at Cinemersive Labs will join Sony Interactive Entertainment’s Visual Computing Group and “contribute to ...
Human-Computer Interaction (HCI) is a multidisciplinary field that explores the design, evaluation and implementation of interactive computing systems for human use. Traditionally rooted in the ...