Nvidia has unveiled two major graphics innovations: Neural Texture Compression (NTC) to dramatically cut VRAM usage by reconstructing textures with AI, and an enhanced ReSTIR PT technique that more ...
If you read this site, chances are pretty good that you've probably played around with a neural image upscaler at some point. These programs, like the popular "waifu2x", use a pre-trained neural ...
TL;DR: NVIDIA's RTX Neural Texture Compression, enabled by DirectX 12's Cooperative Vectors, reduces VRAM usage up to 7X while enhancing texture quality for 4K gaming. This AI-driven technology ...
Nvidia’s Neural Texture Compression (NTC) uses AI to store textures as compact neural models, reconstructing them in real time via Tensor Cores to cut VRAM use by up to 85%. Demonstrations show ...
NVIDIA has developed a new compression algorithm for textures that looks very impressive. VideoCardz spotted the paper from NVIDIA, which is called 'Random-Access Neural Compression of Material ...
PCWorld reports that neural texture compression from Intel, Nvidia, and AMD could drastically reduce game file sizes and VRAM usage for PC gamers. Intel’s TSNC technology compresses textures up to 17X ...
TSNC is being positioned as a practical path for developers who already ship BC-compressed assets and want to squeeze more data into the same storage, bandwidth, ...
The GPU maker named after a Roman vengeance daemon, Nvidia has published a paper which details a new algorithm for texture compression which could reduce system requirements for future AAA titles. The ...
Intel TSNC brings neural texture compression with up to 18x reduction, faster decoding, and flexible SDK support for modern GPU workflows.
Intel is advancing texture compression techniques with its newly introduced Texture Set Neural Compression (TSNC) technology, a neural network-based approach designed to significantly reduce the size ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...
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